Weapons and Equipment Table: Difference between revisions

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! style="padding: 10px; text-align: center; border: 1px solid #a2a9b1;" | Medium Range
! style="padding: 10px; text-align: center; border: 1px solid #a2a9b1;" | Medium Range
! style="padding: 10px; text-align: center; border: 1px solid #a2a9b1;" | Long Range
! style="padding: 10px; text-align: center; border: 1px solid #a2a9b1;" | Long Range
! style="padding: 10px; text-align: center; border:
1px solid #a2a9b1;" | Extreme Range
! style="padding: 10px; text-align: center; border: 1px solid #a2a9b1;" | Tons
! style="padding: 10px; text-align: center; border: 1px solid #a2a9b1;" | Tons
! style="padding: 10px; text-align: center; border: 1px solid #a2a9b1;" | Critical Slots
! style="padding: 10px; text-align: center; border: 1px solid #a2a9b1;" | Critical Slots

Revision as of 09:15, 11 July 2026

weapons and equipment table
Type Heat Damage Minimum Range Short Range Medium Range Long Range style="padding: 10px; text-align: center; border:

1px solid #a2a9b1;" | Extreme Range

Tons Critical Slots Ammo Per Ton Rules Level
Energy Weapons
ER Large Laser 12 8 1–7 8–14 15–19 5 2 Standard
Medium Laser 3 5 1–3 4–6 7–9 1 1 Standard
Ballistic Weapons
Anti-Missile System 1 * 0.5 1 12 Standard
Autocannon/5 1 5 3 1–6 7–12 13–18 8 4 20 Standard