Weapons and Equipment Table: Difference between revisions
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| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | | style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | ||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 7 | | style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 7 | ||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 2 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | Level 2 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | — | |||
|- | |||
| style="padding: 8px; font-weight: bold; border: 1px solid #a2a9b1;" | [[Snub-Nose PPC]] | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 10 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 10/8/5 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1–9 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 10–13 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 14–15 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 6 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 2 | | style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 2 | ||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | | style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | ||
| Line 196: | Line 211: | ||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 7 | | style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 7 | ||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 3 | | style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 3 | ||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | Level 2 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | — | |||
|- | |||
| style="padding: 8px; font-weight: bold; border: 1px solid #a2a9b1;" | [[Heavy PPC]] | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 15 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 15 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 3 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1–6 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 7–12 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 13–18 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 10 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 4 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | | style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | ||
| style="padding: 8px; border: 1px solid #a2a9b1;" | Level 2 | | style="padding: 8px; border: 1px solid #a2a9b1;" | Level 2 | ||
| Line 580: | Line 610: | ||
| style="padding: 8px; border: 1px solid #a2a9b1;" | Level 1 | | style="padding: 8px; border: 1px solid #a2a9b1;" | Level 1 | ||
| style="padding: 8px; border: 1px solid #a2a9b1;" | — | | style="padding: 8px; border: 1px solid #a2a9b1;" | — | ||
|- | |||
| style="padding: 8px; font-weight: bold; border: 1px solid #a2a9b1;" | [[MRM 10]] | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 4 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1/missile | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1–3 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 4–8 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 9–15 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 3 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 24 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | Level 2 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | — | |||
|- | |||
| style="padding: 8px; font-weight: bold; border: 1px solid #a2a9b1;" | [[MRM 20]] | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 6 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1/missile | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1–3 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 4–8 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 9–15 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 7 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 3 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 12 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | Level 2 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | — | |||
|- | |||
| style="padding: 8px; font-weight: bold; border: 1px solid #a2a9b1;" | [[MRM 30]] | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 10 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1/missile | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1–3 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 4–8 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 9–15 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 10 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 5 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 8 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | Level 2 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | — | |||
|- | |||
| style="padding: 8px; font-weight: bold; border: 1px solid #a2a9b1;" | [[MRM 40]] | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 12 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1/missile | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1–3 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 4–8 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 9–15 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 12 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 7 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 6 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | Level 2 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | — | |||
|- | |||
| style="padding: 8px; font-weight: bold; border: 1px solid #a2a9b1;" | [[Rocket Launcher 10|Rocket Launcher 10]] | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 3 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1/missile | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1–5 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 6–11 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 12–18 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 0.5 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1 Shot | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | Level 2 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | — | |||
|- | |||
| style="padding: 8px; font-weight: bold; border: 1px solid #a2a9b1;" | [[Rocket Launcher 15|Rocket Launcher 15]] | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 4 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1/missile | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1–4 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 5–9 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 10–15 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 2 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1 Shot | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | Level 2 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | — | |||
|- | |||
| style="padding: 8px; font-weight: bold; border: 1px solid #a2a9b1;" | [[Rocket Launcher 20|Rocket Launcher 20]] | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 5 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1/missile | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1–3 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 4–7 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 8–12 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1.5 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 3 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1 Shot | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | Level 2 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | — | |||
|- | |||
| style="padding: 8px; font-weight: bold; border: 1px solid #a2a9b1;" | [[Streak SRM 2]] | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 2 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 2/missile | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1–3 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 4–6 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 7–9 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 50 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | Level 2 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | — | |||
|- | |||
| style="padding: 8px; font-weight: bold; border: 1px solid #a2a9b1;" | [[Streak SRM 4]] | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 3 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 2/missile | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1–3 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 4–6 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 7–9 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 3 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 25 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | Level 2 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | — | |||
|- | |||
| style="padding: 8px; font-weight: bold; border: 1px solid #a2a9b1;" | [[Streak SRM 6]] | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 4 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 2/missile | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1–3 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 4–6 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 7–9 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 4.5 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 2 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 15 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | Level 2 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | — | |||
|- | |||
| style="padding: 8px; font-weight: bold; border: 1px solid #a2a9b1;" | [[Narc Missile Beacon]] | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 0 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1–3 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 4–6 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 7–9 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 5 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 2 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 6 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | Level 2 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | — | |||
|- | |||
| style="padding: 8px; font-weight: bold; border: 1px solid #a2a9b1;" | [[Improved Narc Missile Beacon|iNarc Missile Beacon]] | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 0 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1–4 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 5–8 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 9–12 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 5 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 3 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 4 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | Level 2 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | — | |||
|- | |||
| colspan="13" style="padding: 8px; font-style: italic; font-weight: bold; text-align: left; border: 1px solid #a2a9b1; background: #f0f0f0;" | Melee Weapons | |||
|- | |||
| style="padding: 8px; font-weight: bold; border: 1px solid #a2a9b1;" | [[Hatchet]] | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 0 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | Tons/5 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | Tons/15 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | Tons/15 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | Level 1 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | — | |||
|- | |||
| style="padding: 8px; font-weight: bold; border: 1px solid #a2a9b1;" | [[Mace (Melee Weapon)|Mace]] | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 0 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | Tons/4 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | Tons/10 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | Tons/10 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | Level 2 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; font-weight: bold; border: 1px solid #a2a9b1;" | [[Sword (Melee Weapon)|Sword]] | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 0 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | (Tons/10)+1 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | 1 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | Tons/20 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | Tons/20 | |||
| style="padding: 8px; text-align: center; border: 1px solid #a2a9b1;" | — | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | Level 2 | |||
| style="padding: 8px; border: 1px solid #a2a9b1;" | — | |||
|- | |||
| colspan="13" style="padding: 8px; font-style: italic; font-weight: bold; text-align: left; border: 1px solid #a2a9b1; background: #f0f0f0;" | Artillery Weapons | |||
|- | |- | ||
|} | |} | ||
Revision as of 10:44, 11 July 2026
| inner sphere weapons and equipment table | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Type | Heat | Damage | Minimum Range | Short Range | Medium Range | Long Range | Extreme Range | Tons | Critical Slots | Ammo Per Ton | Rules Level | Availability | |||||||||||||
| Energy Weapons | |||||||||||||||||||||||||
| Small Laser | 1 | 3 | — | 1 | 2 | 3 | — | 0.5 | 1 | — | Level 1 | — | |||||||||||||
| Medium Laser | 3 | 5 | — | 1–3 | 4–6 | 7–9 | — | 1 | 1 | — | Level 1 | — | |||||||||||||
| Large Laser | 8 | 8 | — | 1–5 | 6–10 | 11–15 | — | 5 | 2 | — | Level 1 | — | |||||||||||||
| PPC | 10 | 10 | 3 | 1–6 | 7–12 | 13–18 | — | 7 | 3 | — | Level 1 | — | |||||||||||||
| Flamer | 3 | 2 | — | 1 | 2 | 3 | — | 1 | 1 | — | Level 1 | — | |||||||||||||
| ER Small Laser | 2 | 3 | — | 1–2 | 3–4 | 5 | — | 0.5 | 1 | — | Level 2 | — | |||||||||||||
| ER Medium Laser | 5 | 5 | — | 1–4 | 5–8 | 9–12 | — | 1 | 1 | — | Level 2 | — | |||||||||||||
| ER Large Laser | 12 | 8 | — | 1–7 | 8–14 | 15–19 | — | 5 | 2 | — | Level 2 | — | |||||||||||||
| Small Pulse Laser | 2 | 3 | — | 1 | 2 | 3 | — | 1 | 1 | — | Level 2 | — | |||||||||||||
| Medium Pulse Laser | 4 | 6 | — | 1–2 | 3–4 | 5–6 | — | 2 | 1 | — | Level 2 | — | |||||||||||||
| Large Pulse Laser | 10 | 9 | — | 1–3 | 4–7 | 8–10 | — | 7 | 2 | — | Level 2 | — | |||||||||||||
| Snub-Nose PPC | 10 | 10/8/5 | — | 1–9 | 10–13 | 14–15 | — | 6 | 2 | — | Level 2 | — | |||||||||||||
| ER PPC | 15 | 10 | — | 1–7 | 8–14 | 15–23 | — | 7 | 3 | — | Level 2 | — | |||||||||||||
| Heavy PPC | 15 | 15 | 3 | 1–6 | 7–12 | 13–18 | — | 10 | 4 | — | Level 2 | — | |||||||||||||
| Ballistic Weapons | |||||||||||||||||||||||||
| Autocannon/2 | 1 | 2 | 4 | 1–8 | 9–16 | 17–24 | — | 6 | 1 | 45 | Level 1 | — | |||||||||||||
| Autocannon/5 | 1 | 5 | 3 | 1–6 | 7–12 | 13–18 | — | 8 | 4 | 20 | Level 1 | — | |||||||||||||
| Autocannon/10 | 3 | 10 | — | 1–5 | 6–10 | 11–15 | — | 12 | 7 | 10 | Level 1 | — | |||||||||||||
| Autocannon/20 | 7 | 20 | — | 1–3 | 4–6 | 7–9 | — | 14 | 10 | 5 | Level 1 | — | |||||||||||||
| Machine Gun | 0 | 2 | — | 1 | 2 | 3 | — | 0.5 | 1 | 200 | Level 1 | — | |||||||||||||
| Vehicle Flamer | 3 | 2 | — | 1 | 2 | 3 | — | 0.5 | 1 | 20 | Level 1 | — | |||||||||||||
| Light Gauss Rifle | 1 | 8 | — | 1–8 | 9–17 | 18–25 | — | 12 | 5 | 16 | Level 2 | — | |||||||||||||
| Gauss Rifle | 1 | 15 | 2 | 1–7 | 8–14 | 15–22 | — | 15 | 7 | 8 | Level 2 | — | |||||||||||||
| Heavy Gauss Rifle | 2 | 25/20/10 | 4 | 1–6 | 7–13 | 14–20 | — | 18 | 11 | 4 | Level 2 | — | |||||||||||||
| LB 2-X AC | 1 | 2 | — | 1–9 | 10–18 | 19–27 | — | 6 | 4 | 45 | Level 2 | — | |||||||||||||
| LB 5-X AC | 1 | 5 | — | 1–8 | 9–16 | 17–24 | — | 8 | 5 | 20 | Level 2 | — | |||||||||||||
| LB 10-X AC | 2 | 10 | — | 1–6 | 7–12 | 13–18 | — | 11 | 6 | 10 | Level 2 | — | |||||||||||||
| LB 20-X AC | 6 | 20 | — | 1–4 | 5–8 | 9–12 | — | 14 | 11 | 5 | Level 2 | — | |||||||||||||
| Ultra AC/2 | 1 | 2 | 3 | 1–7 | 8–15 | 16–22 | — | 7 | 3 | 45 | Level 2 | — | |||||||||||||
| Ultra AC/5 | 1 | 5 | 2 | 1–6 | 7–13 | 14–20 | — | 9 | 5 | 20 | Level 2 | — | |||||||||||||
| Ultra AC/10 | 4 | 10 | — | 1–6 | 7–12 | 13–18 | — | 13 | 7 | 10 | Level 2 | — | |||||||||||||
| Ultra AC/20 | 8 | 20 | — | 1–4 | 5–8 | 9–12 | — | 15 | 10 | 5 | Level 2 | — | |||||||||||||
| Anti-Missile System | 1 | * | — | — | — | — | — | 0.5 | 1 | 12 | Level 2 | — | |||||||||||||
| Missile Weapons | |||||||||||||||||||||||||
| LRM 5 | 2 | 1/missile | 6 | 1–7 | 8–14 | 15–21 | — | 2 | 1 | 24 | Level 1 | — | |||||||||||||
| LRM 10 | 4 | 1/missile | 6 | 1–7 | 8–14 | 15–21 | — | 5 | 2 | 12 | Level 1 | — | |||||||||||||
| LRM 15 | 5 | 1/missile | 6 | 1–7 | 8–14 | 15–21 | — | 7 | 3 | 8 | Level 1 | — | |||||||||||||
| LRM 20 | 6 | 1/missile | 6 | 1–7 | 8–14 | 15–21 | — | 10 | 5 | 6 | Level 1 | — | |||||||||||||
| SRM 2 | 2 | 2/missile | — | 1–3 | 4–6 | 7–9 | — | 1 | 1 | 50 | Level 1 | — | |||||||||||||
| SRM 4 | 3 | 2/missile | — | 1–3 | 4–6 | 7–9 | — | 2 | 1 | 25 | Level 1 | — | |||||||||||||
| SRM 6 | 4 | 2/missile | — | 1–3 | 4–6 | 7–9 | — | 3 | 2 | 15 | Level 1 | — | |||||||||||||
| MRM 10 | 4 | 1/missile | — | 1–3 | 4–8 | 9–15 | — | 3 | 1 | 24 | Level 2 | — | |||||||||||||
| MRM 20 | 6 | 1/missile | — | 1–3 | 4–8 | 9–15 | — | 7 | 3 | 12 | Level 2 | — | |||||||||||||
| MRM 30 | 10 | 1/missile | — | 1–3 | 4–8 | 9–15 | — | 10 | 5 | 8 | Level 2 | — | |||||||||||||
| MRM 40 | 12 | 1/missile | — | 1–3 | 4–8 | 9–15 | — | 12 | 7 | 6 | Level 2 | — | |||||||||||||
| Rocket Launcher 10 | 3 | 1/missile | — | 1–5 | 6–11 | 12–18 | — | 0.5 | 1 | 1 Shot | Level 2 | — | |||||||||||||
| Rocket Launcher 15 | 4 | 1/missile | — | 1–4 | 5–9 | 10–15 | — | 1 | 2 | 1 Shot | Level 2 | — | |||||||||||||
| Rocket Launcher 20 | 5 | 1/missile | — | 1–3 | 4–7 | 8–12 | — | 1.5 | 3 | 1 Shot | Level 2 | — | |||||||||||||
| Streak SRM 2 | 2 | 2/missile | — | 1–3 | 4–6 | 7–9 | — | 1 | 1 | 50 | Level 2 | — | |||||||||||||
| Streak SRM 4 | 3 | 2/missile | — | 1–3 | 4–6 | 7–9 | — | 3 | 1 | 25 | Level 2 | — | |||||||||||||
| Streak SRM 6 | 4 | 2/missile | — | 1–3 | 4–6 | 7–9 | — | 4.5 | 2 | 15 | Level 2 | — | |||||||||||||
| Narc Missile Beacon | 0 | — | — | 1–3 | 4–6 | 7–9 | — | 5 | 2 | 6 | Level 2 | — | |||||||||||||
| iNarc Missile Beacon | 0 | — | — | 1–4 | 5–8 | 9–12 | — | 5 | 3 | 4 | Level 2 | — | |||||||||||||
| Melee Weapons | |||||||||||||||||||||||||
| Hatchet | 0 | Tons/5 | — | 1 | — | — | — | Tons/15 | Tons/15 | — | Level 1 | — | |||||||||||||
| Mace | 0 | Tons/4 | — | 1 | — | — | — | Tons/10 | Tons/10 | — | Level 2 | — | Sword | 0 | (Tons/10)+1 | — | 1 | — | — | — | Tons/20 | Tons/20 | — | Level 2 | — |
| Artillery Weapons | |||||||||||||||||||||||||