Template:InfoboxBattleMech: Difference between revisions

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Created page with "{| class="wikitable" style="float: right; clear: right; width: 300px; border: 8px solid #000000; outline: 2px solid #000000; outline-offset: 3px; background: #f9f9f9; font-size: 90%; margin: 8px 8px 1em 1em;" |- ! colspan="2" style="background: #8E1600; color: white; font-size: 120%; font-weight: bold; text-align: center; padding: 8px;" | BattleMech Readout |- | colspan="2" style="text-align: center; padding: 10px;" | {{#if:{{{image1|}}}|File:{{{image1}}}|284px|center..."
 
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{| class="wikitable" style="float: right; clear: right; width: 300px; border: 8px solid #000000; outline: 2px solid #000000; outline-offset: 3px; background: #f9f9f9; font-size: 90%; margin: 8px 8px 1em 1em;"
{| class="wikitable" style="float: right; clear: right; width: 300px; border: 8px solid #000000; outline: 2px solid #000000; outline-offset: 3px; background: #f9f9f9; font-size: 100%; margin: 8px 8px 1em 1em; border-collapse: collapse; line-height: 1.2em;"
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! colspan="2" style="background: #8E1600; color: white; font-size: 120%; font-weight: bold; text-align: center; padding: 8px;" | BattleMech Readout
! class="dallas-text" colspan="2" style="background: #8E1600; color: white; font-size: 130%; font-weight: bold; text-align: center; padding: 8px; border-bottom: 2px solid #000000;" | BattleMech Readout
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| colspan="2" style="text-align: center; padding: 10px;" |
| colspan="2" style="text-align: center; padding: 4px; background: #ffffff; border-bottom: 1px solid #a2a9b1;" |
{{#if:{{{image1|}}}|[[File:{{{image1}}}|284px|center|{{{caption1|}}}]]|}}{{#if:{{{image2|}}}|[[File:{{{image2}}}|284px|center|{{{caption2|}}}]]|}}{{#if:{{{image3|}}}|[[File:{{{image3}}}|284px|center|{{{caption3|}}}]]|}}
{{#if:{{{image1|}}}|[[File:{{{image1}}}|284px|center|{{{caption1|}}}]]|}}{{#if:{{{image2|}}}|[[File:{{{image2}}}|284px|center|{{{caption2|}}}]]|}}{{#if:{{{image3|}}}|[[File:{{{image3}}}|284px|center|{{{caption3|}}}]]|}}
|-
|-
! colspan="2" style="background: #8E1600; color: white; font-weight: bold; text-align: center; padding: 6px; font-size: 110%;" | {{{name|{{PAGENAME}}}}}
! colspan="2" style="background: #8E1600; color: white; font-weight: bold; text-align: center; padding: 6px; font-size: 110%; border-bottom: 1px solid #000000;" | {{{name|{{PAGENAME}}}}}
|-
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! colspan="2" style="background: #8E1600; color: white; font-weight: bold; text-align: center; padding: 6px; font-size: 110%;" | Production Information
! colspan="2" style="background: #8E1600; color: white; font-weight: bold; text-align: center; padding: 6px; font-size: 110%; border-top: 1px solid #000000; border-bottom: 2px solid #000000;" | Production Information
|-
|-
! Manufacturers
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Manufacturers
| {{{manufacturers|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{manufacturers|}}}
|-
|-
! Year
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Year
| {{{year|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{year|}}}
|-
|-
! Base Model
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Base Model
| {{{model|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{model|}}}
|-
|-
! Class
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Class
| {{{class|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{class|}}}
|-
|-
! Roles
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Roles
| {{{roles|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{roles|}}}
|-
|-
! Cost
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Cost
| {{{cost|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{cost|}}}
|-
|-
! Battle Value
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Battle Value
| {{{bv|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{bv|}}}
|-
|-
! Tech Level
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Tech Level
| {{{tech|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{tech|}}}
|-
|-
! colspan="2" style="background: #8E1600; color: white; font-weight: bold; text-align: center; padding: 6px; font-size: 110%;" | Component Information
! colspan="2" style="background: #8E1600; color: white; font-weight: bold; text-align: center; padding: 6px; font-size: 110%; border-top: 1px solid #000000; border-bottom: 2px solid #000000;" | Component Information
|-
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Mass
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{mass|}}}
|-
|-
! Mass
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Chassis
| {{{mass|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{chassis|}}}
|-
|-
! Chassis
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Power Plant
| {{{chassis|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{power|}}}
|-
|-
! Power Plant
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Jump Jets
| {{{power|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{jets|}}}
|-
|-
! Jump Jets
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Armor
| {{{jets|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{armor|}}}
|-
|-
! Armor
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Comms
| {{{armor|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{comms|}}}
|-
|-
! Comms
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | TTS
| {{{comms|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{tts|}}}
|-
|-
! TTS
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Armament
| {{{tts|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{weapons|}}}
|-
|-
! Armament
! colspan="2" style="background: #8E1600; color: white; font-weight: bold; text-align: center; padding: 6px; font-size: 110%; border-top: 1px solid #000000; border-bottom: 2px solid #000000;" | Technical Information
| {{{weapons|}}}
|-
|-
! colspan="2" style="background: #8E1600; color: white; font-weight: bold; text-align: center; padding: 6px; font-size: 110%;" | Technical Information
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Walk Speed
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{walk|}}}
|-
|-
! Walk Speed
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Run Speed
| {{{walk|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{run|}}}
|-
|-
! Run Speed
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Sprint Speed
| {{{run|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{sprint|}}}
|-
|-
! Sprint Speed
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Jump Distance
| {{{sprint|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{distance|}}}
|-
|-
! Jump Distance
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Movement
| {{{distance|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{movement|}}}
|-
|-
! Armor Points
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Armor Points
| {{{apts|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{apts|}}}
|-
|-
! Heat Sinks
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Heat Sinks
| {{{hs|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{hs|}}}
|-
|-
! Characteristics
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Load Weight
| {{{characteristics|}}}
 
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{load|}}}
|-
|-
! style="padding: 2px 4px; text-align: left; border: 1px solid #a2a9b1; font-weight: bold; background: #f2f2f2;" | Characteristics
| style="padding: 2px 4px; border: 1px solid #a2a9b1;" | {{{char|}}}
|}
|}

Latest revision as of 10:19, 15 July 2026

BattleMech Readout
InfoboxBattleMech
Production Information
Manufacturers
Year
Base Model
Class
Roles
Cost
Battle Value
Tech Level
Component Information
Mass
Chassis
Power Plant
Jump Jets
Armor
Comms
TTS
Armament
Technical Information
Walk Speed
Run Speed
Sprint Speed
Jump Distance
Movement
Armor Points
Heat Sinks
Load Weight
Characteristics